10 Underrated Franchises That Need A Reboot
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작성자 Angelita 작성일 25-12-14 14:07 조회 2 댓글 0본문
This all raises quite a few ways that the morality system for Fable could change , but the key factor will be making it less black and white. Villains portrayed simply as those that needlessly slaughter citizens isn't an engaging way to portray a character anymore, even if those actions are "villainous." Instead, it's important that Fable introduces some level of ambiguity for decisions to the next game, and shows players the weight of their acti
The shift between video game morality when the first Fable game released — all the way back in September 2004 — and now has been massive. Fable helped lay the foundation for morality as a central factor in games, and watching a character slowly grow horns as they fall further into evil is still neat, but it has far less weight than what fans expect to see
That doesn't mean that horns can't sprout from a player's head if they become evil, but it shouldn't be one of two options. Instead, maybe beggars or peasants will help them in a village scuffle if they play a sort of Robin Hood archetype. There are plenty of different places it could go, and watching a character evolve with the world around them, with various aspects changing as the player makes decisions, would be an interesting twist on the Fable formula fans already know and l
When Microsoft purchased Rare in 2002, expectations were high for the studio to continue its award-winning work on Xbox. Unfortunately, Rare has largely failed to live up to fan expectations since the Microsoft acquisition, failing to truly capitalize on the popularity of its beloved IP like Banjo-Kazooie . There hasn't been a new Banjo-Kazooie game since 2008's Nuts & Bolts , so platforming fans are hungry for a proper new entry in the series, especially after the titular duo were added to the Super Smash Bros. Ultimate roster as DLC fighte
E3 2019 has come to a close, and as usual, the event featured a staggering number of games on display, including some promising horror games. With no new Capcom announcement as was rumored, the horror genre was a bit underrepresented compared to previous years, but there were still quite a few impressive horror titles at the s
When the original Fable was in development, the game's director Peter Molyneux talked about his plans for the game, which at the time was codenamed Project Ego. The main idea was that players would pick up the controller on a 15-year-old whose parents were killed, and in a journey of revenge, players would guide their avatar through an RPG experience shaping their avatar from a teenager to an adult with total freedom of their path. Their avatar would grow up along with the world—there was a famous example that players could plant an acorn as a child and then see it grow into a tree by adulthood—and eventually have to save the entire world on their journey. It was a lifelong pursuit, with players raising up a character from childhood all the way to old
There are multiple reasons why a next-gen Fable should be a reboot instead of a continuation from Fable 3 . First off, a non-numbered Fable is much more welcoming than a numbered entry that continues a series that had its last official entry release ten years ago. Players can jump in without having the question about whether they should have played earlier entries to be able to even understand this new g
As far as indie horror games go, one of the most intriguing titles on the horizon is easily Undying . A freshman effort on the part of studio Vanimals, Tango Gameworks players take control of a mother and son as they attempt to survive in a zombie apocalypse. While there are no shortage of zombie games out there, the mother/son dynamic of Undying is something different, and the game's unique art style will also help it stand out from the cr
Sandbox titles focused on causing as much chaos as possible are seldom these days. The only games that fulfill that fantasy are Just Cause and Grand Theft Auto , although the latter is more focused on satire.
Due to the success of Rainbow Six Siege , it seemed unlikely that the franchise would return to PvE, but that's exactly what's happening next year. But instead of delivering a typical tactical shooter Rainbow Six experience, Ubisoft is going in a completely different direction with Rainbow Six Quarantine . Combining the horror genre with the Rainbow Six franchise should make for an interesting mix, to say the least, and we're anxious to see Rainbow Six Quarantine in act
Meet Destroy All Humans , a game that revolves around controlling an alien and blowing everything to smithereens. Buildings, people, cows, nothing is safe from Crypto. There is a story in each game, but it takes a backseat compared to the ludicrous amounts of fun the game lets you have. You can fling humans to walls, blow up skyscrapers, and use your flying saucer to take out armies of soldiers. The game doesn't take itself too seriously, which helps with the fun factor. There is a remake for the original title that should release this year, so hopefully, that will generate enough interest to get this series back on people's radars.
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