Activision Announces Record Financial Results Driven by Success of Ove…
페이지 정보
작성자 Latrice 작성일 25-10-18 01:49 조회 39 댓글 0본문
Straight up, I never would have thought that I want to play a racing game, but Forza 4 has definitively changed my mind. I'll be moonlighting with that, while splitting my time with the best of my November. Between Uncharted 3, Halo: Combat Evolution Anniversary, and Legend of Zelda: Skyward Souls… I may never sleep again. And I'll be okay with t
The biggest concern was probably the ADSing because you have a fair argument to say that the static image that you pop up is iconic. I think that there's something to be said about that. I think that what won out in the end was that the gameplay had not changed in any kind of significant way with any of the improvements and the new animations. So when we had done our user testing and play testing, and this is play testing across most of Activision so we had Treyarch, IW, Beenox, we had our whole crew. However many studious are in the business at this point. We had a lot of people in there and these are hardcore people. If it f*cking sucks they will tell you it sucks, and these are the people playing the game and giving us the feedback on it. Universally it was loved and appreciated so we knew after a couple play tests like that and run throughs we're not hearing the negativity that we feared, and it doesn't get more hardcore than hardcore COD makers. We're all playing this pretty regularly. So we felt really confident. That was one of those ones that we were a little worried about and given some of the social media stuff I'm not worried once they get it in their hands, I'm just hoping that they give it the chance that I think that it deserves. I think that they'll be happy with the results.
No, because we knew that our partnership with PlayStation was going to continue from last year so we knew that one of the incentives was going to be that 30 day exclusive. So we had planned from the beginning and it's also one of the reasons why we made the decision to have more partners involved with it, because we just wanted to make sure it was rock-solid.
It's the same story every November: way too many must-play games, not nearly enough money or time. I could easily make two more lists of runners-up and third-place finishers, but the games I am most interested in include: Lord of the Rings: War in the North , Uncharted 3: Drake's Deception , The Legend of Zelda: Skyward Sword , Sonic Generations , Halo: Combat Evolved Anniversary , and Rayman Origins . Perhaps surprisingly, Super Mario 3D Land is my most anticipated game of the month, as I can't wait to see what Nintendo's best designers can do with the 3DS. Though I have no intention of abandoning Forza Motorsport 4 anytime soon (that FPS Game Tournaments is so good!), special mention must go to Ultimate Marvel vs. Capcom 3 , which has a real shot at being the most-played game in my house for the foreseeable fut
In SimCity , the player's goal is to create a harmonious environment for the population. Players can build all sorts of different buildings and locations and they can also help the city survive natural disasters – or put them through disasters on purpose. It was a little ironic then, that one disaster SimCity couldn't get itself through was its own server troub
I don't think there was ever any hesitancy, but there was a realization that this is freaking terrifying. Because it's not just important to us, right? Being in the COD family it really means a lot, but dude I remember skipping school for this game. So it's one of those things that it means a whole lot to be playing that game and it means a whole lot be able to bring that to the fans and trying to figure out 'what's the most important thing to me as a gamer,' and 'what's going to resonate with the community,' because there's actually a really healthy community out there. Like 20,000 people still playing on Steam pretty regularly. It's crazy, but dude they love it. If you haven't played some of their mod severs they're friendly, it's fun to play, but they're really really engaged. The Steam forums will let you know that. It is a daunting task and it has been. I would probably say regularly it was like 'okay is going to make a fan pissed off?' I think we got out in front of that really early with that 'don't f*ck with the gameplay,' as our number one tenet, and that coincides with Raven's mantra of gameplay first. So our entire team already had that mentality of we're not going to mess with what the designers say is important. We were pushing for you keep the timing the same, you keep the feel, you keep the spacial design/the level design cannot not change, but we can add personality and we can add character to it.
In the face of Assassin's Creed: Revelations and a chance to relive the original Halo with Anniversary I'll have my hands full this month. And while Skyrim looks prepared to consume the rest of my existence, it seems it will have to wait until the Christmas break. Oh, and that's overlooking my need to finish Arkham City, Gears of War 3 and Forza 4 . Ye
- 이전글 Nine Ways You Can Use Poker Gaming Software To Become Irresistible To Customers
- 다음글 Emerging Technologies Engineers Can’t Afford to Ignore
댓글목록 0
등록된 댓글이 없습니다.
